Thursday, 2 November 2017

Cuphead Analysis


Actions - 
Jump
Parry
Shoot
Move
Dash
Crouch
Super move
Revive friends

Rules
You can jump on ledges, but not enemies or each other
You can move left or right
You can parry pink objects
Some enemies respawn on a timer, others stay dead
You can shoot in 8 directions
You start with 3 health, and lose 1 every time you're hit
Players who are revived come back with 1 health
Enemies die when shot (usually), and some take multiple shots

Goals
Get coins
Parry things
Get to the end
Beat the boss
Get a high score
Get boss souls
Survive

Objects
Platforms
Enemies - 
   sunflower
   blueberry
   acorns
   mushrooms
   acorn machine
   flying plants
   spikeballs
Coins

Playspace
The 2D levels
The 3D world
The room of G110, where we are forced to die, die, die again for the amusement of our peers
2 players playing together in the same room

Players
Obsessives - people who won't ever let the game beat them
Players who got further tended to land more sucessful parries and learned to ignore enemies rather than commit sweet sweet genocide.

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